Author Topic: Polygons Shipyard (Floaty GB Edition)  (Read 3333 times)

Offline buzzbomb

  • Low Concentration Span, oft wanders betwixt projects
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Re: Polygons Shipyard (Floaty GB Edition)
« Reply #30 on: March 17, 2017, 02:59:46 AM »
Just great work.


Re: Polygons Shipyard (Floaty GB Edition)
« Reply #31 on: March 18, 2017, 11:19:29 AM »

Offline Volkodav

  • Counts rivits with his abacus...
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Re: Polygons Shipyard (Floaty GB Edition)
« Reply #32 on: March 18, 2017, 09:01:32 PM »
Thanks for that

Offline Volkodav

  • Counts rivits with his abacus...
  • Much older now...but procrastinating about it
Re: Polygons Shipyard (Floaty GB Edition)
« Reply #33 on: March 19, 2017, 10:46:26 PM »
The US appears to be revisiting the concept of a light carrier, well at least Senator McCain is, so I wonder if something like this may be on the cards again going forward.

Re: Polygons Shipyard (Floaty GB Edition)
« Reply #34 on: March 27, 2017, 10:47:18 AM »
The US appears to be revisiting the concept of a light carrier, well at least Senator McCain is, so I wonder if something like this may be on the cards again going forward.


Isn't that what the America class was supposed to be? But as much as I'd like to see a new build light carrier, I highly doubt it's going to happen.


Anyway CGV escort frigate complete:




As for the third project I was going for was a SWATH carrier inspired by this concept art:

If there's an extension I'll get on it, otherwise I'll put it in my regular ship thread.

Offline Volkodav

  • Counts rivits with his abacus...
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Re: Polygons Shipyard (Floaty GB Edition)
« Reply #35 on: March 27, 2017, 04:56:39 PM »
And he does it again, sweet!  :)

Offline kerick

  • Responsible for all surrendered booty....Arrrr!!!!
Re: Polygons Shipyard (Floaty GB Edition)
« Reply #36 on: March 27, 2017, 11:57:16 PM »
Looks like to SWATH uses two cruiser hulls. Might be an easy Whif

Offline tankmodeler

  • Wisely picking parts of the real universe 2 ignore
Re: Polygons Shipyard (Floaty GB Edition)
« Reply #37 on: March 28, 2017, 12:21:21 AM »
Looks like to SWATH uses two cruiser hulls. Might be an easy Whif

No, SWATH hulls are very different see below:




The SWATH concept puts most of the hull flotation below the catamaran's waterline to greatly reduce wave action on the hull. Sort of like building a ship on top of two submarines.

Paul

Re: Polygons Shipyard (Floaty GB Edition)
« Reply #38 on: April 12, 2017, 01:24:37 PM »
Finally after much procrastination and design I begin construction of my SWATH carrier:

Cutting it close deadline wise, but I have the day free so I hope to have quite a bit done soon.

Offline tankmodeler

  • Wisely picking parts of the real universe 2 ignore
Re: Polygons Shipyard (Floaty GB Edition)
« Reply #39 on: April 12, 2017, 09:44:23 PM »
Are you going with something big enough for CATOBAR or a smaller skiramp or LHA sized carrier?

Re: Polygons Shipyard (Floaty GB Edition)
« Reply #40 on: April 12, 2017, 11:50:28 PM »
Are you going with something big enough for CATOBAR or a smaller skiramp or LHA sized carrier?


Nothing huge or fancy, it's based on the concept art I posted a few posts up, has a ski-jump and is about 147m long (the model will be 210mm long, the width of an A4 sheet of paper I used to sketch the design).


Hangar space fits 6 harriers comfortably and some odd helicopters, airgroup is mission dependent though.

Didn't get as much done as I thought I would, we'll see how I go tomorrow.
« Last Edit: April 12, 2017, 11:52:27 PM by polygon »

Offline GTX_Admin

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Re: Polygons Shipyard (Floaty GB Edition)
« Reply #41 on: April 13, 2017, 04:12:11 AM »
Talk about cutting it fine in regard to the deadline...
All hail the God of Frustration!!!

Re: Polygons Shipyard (Floaty GB Edition)
« Reply #42 on: April 14, 2017, 09:56:38 AM »
Talk about cutting it fine in regard to the deadline...


Guess I was a bit too optimistic.



Not gonna make it with this one.