Six words: "Chopper Popper," 706th TFS, Desert Storm. One of two helo-killer Hogs in ODS, and in both cases there wasn't enough LEFT of the chopper to positively ID, though they THINK one was a Bo105.
Set Stn 11 aside for ECM, 1 for a DRA with Sidewinders and 6 for a drop-tank which sadly blocks 5 and 7, and that leaves 2, 3, 4, 8, 9 and 10 for Hellfire launchers (24 choppers killed if one-shot pops and all work), more DRA's (12, ditto) or laser-guided rocket-pods (up to 57 assuming 2 rockets per, same caveats). Maybe add a new C/L station ahead of 6 for a LITENING or Sniper-XR mounted to clear tank and nose LG. Better yet, do an A-10B-as-conceived style mounting Sniper-XR and LANTIRN-Nav in extended "kneecaps"...
OR... is there enough clearance to put two rocket pods on 5/7 with a targeting pod nestled between on 6? If so, move the pods inboard and put gasbags on 4/8--same punch with more loiter time.