Beyond The Sprues
Current and Finished Projects => Physical Models => Scifi and Fantasy => Topic started by: Frank3k on September 15, 2026, 12:32:06 PM
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I've taken some time to learn a set of tools in my CAD program (Rhino3D) called "SubD", which is their version of Subdivision Surface editing, which is similar to what Blender and similar software used for modeling. After a few online tutorials and videos, i was ready for a test. I found this Spanish Science Fiction magazine cover online and it has a couple of good test subjects:
(https://live.staticflickr.com/65535/55529307308_fa1167fc4e_3k.jpg)
I tried the car first - since this is a pulp magazine illustration and not a properly dimensioned and proportioned artwork. design, I went for a general resemblance, especially since I am learning new tools.
It went pretty well. The perspective on the cover isn't too bad (for the car) and I was able to made an educated guess at the derotated shape of the vehicle. After a few hours I had this:
(https://live.staticflickr.com/65535/55529189991_2c360ab019_b.jpg)
I'm guessing that the fin-like shape over the cockpit/cabin are the doors in a retracted or raised position. While editing the image, I thought the doors made the car look like a rabbit. You guys tell me:
(https://live.staticflickr.com/65535/55528170582_af700a05c0_b.jpg)
(https://live.staticflickr.com/65535/55529339769_ea5c955493_b.jpg)
I may add an interior and some other details and possibly print it. Before I do that, I want to try the spaceship. Right off the bat, I can tell that the perspective is off, but I'll try to correct it.