Author Topic: Book/Movie/Game Inspiration thread  (Read 15343 times)

Offline Spey Phantom

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Book/Movie/Game Inspiration thread
« on: November 13, 2014, 04:08:54 PM »
you may post any inspirational pictures/video's you found for the GB here in this thread.
perhaps some of these can be used as your next project.
on the bench:
-various models

on the drawing board:
-various 1/72 TinTin aircraft
-1/72 Eurocopter Tiger (Belgian Army)
-various other 1/72 and 1/144 aircraft

Offline Logan Hartke

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Re: Book/Movie/Game Inspiration thread
« Reply #1 on: November 13, 2014, 10:58:58 PM »
So, I haven't done a faithful profile of a movie/book subject, yet, though I have had the opportunity. Still, I have done a number of profiles that were inspired by various movies. I'll do the more boring ones first.

These are the "boring" ones inspired by a documentary. These three schemes came from aircraft in John Ford's "Battle of Midway". I used the film itself as a reference.



John Ford's "Battle of Midway"







Then there's my Viking inspired by the Vindicators in Errol Flynn's "Dive Bomber".





The first V-507 I did was inspired by the aforementioned "Final Countdown" film.





This one's kind of funny. I actually did this profile before most of the internet (me included) had discovered this 1980s Soviet movie that did a USCG Hind. Still, we did almost identical schemes on them.





Finally, there's my "Indiana Jones and the Last Crusade"-inspired Heinkel He 46s.





What it would look like if it followed German civil aircraft convention of the period.







Cheers,

Logan
« Last Edit: November 13, 2014, 11:05:48 PM by Logan Hartke »

Offline perttime

  • The man has produced a Finnish Napier Heston Fighter...need we say more?
Re: Book/Movie/Game Inspiration thread
« Reply #2 on: November 14, 2014, 01:03:43 AM »

Offline Spey Phantom

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Re: Book/Movie/Game Inspiration thread
« Reply #3 on: November 14, 2014, 02:47:55 AM »
Finally, there's my "Indiana Jones and the Last Crusade"-inspired Heinkel He 46s.




the basis for that biplane in a Stampe & Vertongen SV-4b, i believe Heller had a 1/50 kit of that aircraft type.
its hard to find these days but it would make a nice project.


also, if you want to build movie aircraft, then i would advise a visit to "The Internet Movie Plane Database"

here are some other inspiring pictures:

from TinTin, a Khemedi Spitfire.




from TinTin, a Bordurian Bf109



one i build a few years ago  ;D




Khemedi Mosquito (also from TinTin)





from Iron Eagle III, a P-51A posing as a Bf109.




from Iron Eagle 1 & 2, Israeli F-16B/C's used as USAF F-16s




BAC Lightnings from Area 88, OVA act1



and more from Area 88  8)









on the bench:
-various models

on the drawing board:
-various 1/72 TinTin aircraft
-1/72 Eurocopter Tiger (Belgian Army)
-various other 1/72 and 1/144 aircraft

Offline jcf

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Re: Book/Movie/Game Inspiration thread
« Reply #4 on: November 14, 2014, 03:17:37 AM »
Internet Movie Cars Database (RW and fictional includes AFVs etc.)
http://www.imcdb.org

Use the Advanced Search form for vehicle type (i.e. selecting Military armoured vehicle gives 145 pages of results).

Internet Movie Firearms Database
http://www.imfdb.org/index.php?title=Main_Page




“Conspiracy theory’s got to be simple.
Sense doesn’t come into it. People are
more scared of how complicated shit
actually is than they ever are about
whatever’s supposed to be behind the
conspiracy.”
-The Peripheral, William Gibson 2014

Offline Buzzbomb

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Re: Book/Movie/Game Inspiration thread
« Reply #5 on: November 14, 2014, 06:43:14 AM »
Seen before, but relevant here again

Some games inspired models I have whipped up.
Tiberium Sun - GDI ORCA Bomber


the otherside guys.. NOD Venom


From the Firefly series Movie Serenity
The Mule


Got bucket loads of models in this theme. Movies/Books has been an inspration for  many years or fruitful modelling.
Ramping up the thinking cap for this GB


Offline Logan Hartke

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Re: Book/Movie/Game Inspiration thread
« Reply #6 on: November 14, 2014, 08:09:40 AM »
You make such pretty things.

Cheers,

Logan

Offline Old Wombat

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Re: Book/Movie/Game Inspiration thread
« Reply #7 on: November 14, 2014, 03:17:20 PM »
You forgot the Hammer's inspired combat car, Brian. ;)
"This is the Captain. We have a little problem with our engine sequence, so we may experience some slight turbulence and, ah, explode."

Offline taiidantomcat

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Re: Book/Movie/Game Inspiration thread
« Reply #8 on: November 20, 2014, 02:09:52 AM »
"They know you can do anything, So the question is, what don't you do?"

-David Fincher

Offline Weaver

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Re: Book/Movie/Game Inspiration thread
« Reply #9 on: November 20, 2014, 05:38:42 AM »
Cross post from the other thread:

Tony Williams' The Foresight War is basically a whiff WWII where both the British and the Germans  have an advisor from the future. The question is not only what to do for the best, but what is the real motivation of the German advisor?


http://www.amazon.co.uk/The-Foresight-War-Anthony-Williams/dp/0755201566

http://quarryhs.co.uk/TFWreviews.htm

First two chapters here: http://quarryhs.co.uk/TFW%20Extract.htm

This book is basically a dramatised exposition of Tony's ideas about how WWII could and should have been fought, given the benefit of 20/20 hindsight. I don't agree with all his decisions, but it certainly makes for interesting reading and is packed with What If hardware ideas from start to finish. Regrettably the production budget for the book didn't stretch to artwork, but then that leaves you free to translate the prose descriptions into plastic or pixels with plenty of freedom.

There's a whole line of British Merkava-style tanks with the engine at the front, plus related APCs and support vehicles. In the air, the British advisor insists on a "Mosquito solution" to the bombing problem (he has a horror of the area-bombing that occured IRL) and gets them to produce a "Lancaster" wich is more like a giant Mossie with four engines and no guns. I suspect that cross-kitting a Lanc with a Canberra (and possiblr a Liberator for it's wings) might get you something close. At sea, how do RN carriers with armoured angled decks, unarmoured hangars, and side lifts strike you? My personal favorite, and one I might build some day, is the Merlin-powered hovercraft used on D-Day....
« Last Edit: November 20, 2014, 05:41:22 AM by Weaver »
"I have described nothing but what I saw myself, or learned from others" - Thucydides

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"I'm a general specialist," - Harry Purvis in Tales from the White Hart by Arthur C. Clarke

Twitter: @hws5mp
Minds.com: @HaroldWeaverSmith

Offline Weaver

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Re: Book/Movie/Game Inspiration thread
« Reply #10 on: November 20, 2014, 06:08:07 AM »
For an inspiring (and non-military) computer game, how about Kerbal Space Program?

https://kerbalspaceprogram.com/

http://en.wikipedia.org/wiki/Kerbal_Space_Program

This is a semi-realistic flight simulator program in which you get to run the space program of the Kerbals: little green guys with (initially) 1960s tech, but a very 1890s approach to risk vs reward. Many of them WILL die: more of them will volunteer. I say "semi-realistic" because although the hardware and the problems you face look and feel realistic, many aspects of the Kerbal universe (distances in particular) are scaled down for the sake of game play, and the physics is simplified, with various consequences.

You get to design and build your own spacecraft Lego-style from a menu of parts, and you can also build spaceplanes. Many players have found interesting ways to adapt the space parts to make land and water vehicles too. The game is still in development (just about to go into Beta with the next upgrade): on the downside, this means that glitches are still apparent and it isn't totally polished, but on the upside, it's fully open so the PC-literate can mod it to their heart's content. There is a lively community on the developer's forum, a VAST number of unofficial plug-ins ranging from the essential (better autopilots, better aerodynamics) to the frivolous (steampunk rockets). You can even get "reality" mods that put the scales back to realistic values or even model the real solar system if your PC can handle the processing.

Youtube is simply FULL of thousands of KSP videos, ranging from the serious and educational (Scott Manley) to the hilariously silly (Danny2462): just do a search on "Kerbal" for hours of entertainment. People have even imported KSP footage into animation programs rendered it to much higher quality, and used it to make artistic, non-comedy short films (Nassault).

Relevance to this GB? Well do a google image search on "Kerbal". The standard hardware is NASA-style tubes and cones, so it should be pretty easy to scratchbuild from yoghurt pots and drainpipe.






« Last Edit: November 20, 2014, 06:14:02 AM by Weaver »
"I have described nothing but what I saw myself, or learned from others" - Thucydides

"I've jazzed mine up a bit" - Spike Milligan

"I'm a general specialist," - Harry Purvis in Tales from the White Hart by Arthur C. Clarke

Twitter: @hws5mp
Minds.com: @HaroldWeaverSmith

Offline perttime

  • The man has produced a Finnish Napier Heston Fighter...need we say more?
Re: Book/Movie/Game Inspiration thread
« Reply #11 on: November 21, 2014, 12:35:47 AM »





Offline Old Wombat

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Re: Book/Movie/Game Inspiration thread
« Reply #12 on: November 21, 2014, 12:56:04 AM »
"Curse you, Red Baron!"
"This is the Captain. We have a little problem with our engine sequence, so we may experience some slight turbulence and, ah, explode."

Offline PR19_Kit

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Re: Book/Movie/Game Inspiration thread
« Reply #13 on: November 21, 2014, 05:11:44 AM »
Cross post from the other thread:

Tony Williams' The Foresight War is basically a whiff WWII where both the British and the Germans  have an advisor from the future. The question is not only what to do for the best, but what is the real motivation of the German advisor?

One of the best reads ever, to my mind.
Regards
Kit

--------------------------
Any aircraft can be improved by fitting longer wings

Offline taiidantomcat

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Re: Book/Movie/Game Inspiration thread
« Reply #14 on: November 23, 2014, 09:49:56 AM »
Cross post from the other thread:

Tony Williams' The Foresight War is basically a whiff WWII where both the British and the Germans  have an advisor from the future. The question is not only what to do for the best, but what is the real motivation of the German advisor?


One of the best reads ever, to my mind.


You've read it?



Ive tackled this one.
"They know you can do anything, So the question is, what don't you do?"

-David Fincher

Offline jcf

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Re: Book/Movie/Game Inspiration thread
« Reply #15 on: November 23, 2014, 12:08:29 PM »
Dick's scenario is unlikely, but it is a good read. I especially like the pure Oberth rocket
transport system.
“Conspiracy theory’s got to be simple.
Sense doesn’t come into it. People are
more scared of how complicated shit
actually is than they ever are about
whatever’s supposed to be behind the
conspiracy.”
-The Peripheral, William Gibson 2014

Offline Brian da Basher

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Re: Book/Movie/Game Inspiration thread
« Reply #16 on: November 26, 2014, 07:10:49 AM »
I'm considering a flying boat sequel to this classic film:



My version stars Gary Coleman and Sam Kinison.

Brian da Basher

Offline Volkodav

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Re: Book/Movie/Game Inspiration thread
« Reply #17 on: December 15, 2014, 11:16:25 PM »
Can not remember the name of the story or the title of the anthology it was a part of and as I read it years ago don't remember all the details, but MMs Red Baron piece reminded me of it.

Far distant future humanity has moved throughout the galaxy and has encountered a race of intelligent machines.

For whatever reason the machines decide to wipe out humanity.

The machines capture a human historian who conducts his research through developing highly accurate, almost, or possibly actually, sentient computer based simulations of people from different periods of history.

The machines want these simulations installed in starfighters to form the vanguard against humanities last stand as they will be less predictable than the machine AIs, as well as being disposable.

The machines insist on weak non warlike personalities that can be easily driven / herded to they deaths.

Those selected were a violin playing pacifist who hated war, a man who was blind in one eye, a young man with tuberculosis, an aristocrat who had been unsuccessful as a cavalry officer and others I can't remember.

The ships are launched and the machines begin to drive them towards the human fleet when they turn and engage the machine fleet, obliterating it.

The machine that coerced the historian to provide the simulations returns, critically damaged, and the historian explains his speciality was fighter aces of the First World War and each of the sentient simulations was a leading fighter ace, none of whom react well to being threatened or bullied.  Manfred von Ricthoffen returns, the sole survivor, speaking of the bravery of his comrades and wanting his craft painted red.

Online The Big Gimper

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Re: Book/Movie/Game Inspiration thread
« Reply #18 on: December 15, 2014, 11:27:22 PM »
Can not remember the name of the story or the title of the anthology it was a part of and as I read it years ago don't remember all the details, but MMs Red Baron piece reminded me of it.

Far distant future humanity has moved throughout the galaxy and has encountered a race of intelligent machines.

For whatever reason the machines decide to wipe out humanity.

The machines capture a human historian who conducts his research through developing highly accurate, almost, or possibly actually, sentient computer based simulations of people from different periods of history.

The machines want these simulations installed in starfighters to form the vanguard against humanities last stand as they will be less predictable than the machine AIs, as well as being disposable.

The machines insist on weak non warlike personalities that can be easily driven / herded to they deaths.

Those selected were a violin playing pacifist who hated war, a man who was blind in one eye, a young man with tuberculosis, an aristocrat who had been unsuccessful as a cavalry officer and others I can't remember.

The ships are launched and the machines begin to drive them towards the human fleet when they turn and engage the machine fleet, obliterating it.

The machine that coerced the historian to provide the simulations returns, critically damaged, and the historian explains his speciality was fighter aces of the First World War and each of the sentient simulations was a leading fighter ace, none of whom react well to being threatened or bullied.  Manfred von Ricthoffen returns, the sole survivor, speaking of the bravery of his comrades and wanting his craft painted red.

It was the Beserker series by Fred Saberhagen. And after the battle the Baron was very pissed that his aircraft was still not painted red. The story was "Wings out of shadow".
Work in progress ::

I am giving up listing them. They all end up on the shelf of procrastination anyways.

User and abuser of Bothans...

Offline Frank3k

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Re: Book/Movie/Game Inspiration thread
« Reply #19 on: December 16, 2014, 02:44:38 AM »
Great story! You can read "Wings out of Shadow" (and several others) at Bean Books: http://www.baenebooks.com/chapters/0743498860/0743498860___9.htm

Offline Volkodav

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Re: Book/Movie/Game Inspiration thread
« Reply #20 on: December 17, 2014, 01:06:06 AM »
Thanks for that, I'll have to read it again now

Offline Spey Phantom

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Re: Book/Movie/Game Inspiration thread
« Reply #21 on: December 27, 2014, 06:45:24 PM »
here's another interesting idea for a model, im thinking ofentering this one in another GB on a dutch forum.
an F/A-18C of the Managuan Air Force, from the Buck Danny comic "Battle in the mountains"  8)
it als feature Managuan F-104G's, UH-1H, CH-47, C-130H,...and Pirate MIG-23's  8)

on the bench:
-various models

on the drawing board:
-various 1/72 TinTin aircraft
-1/72 Eurocopter Tiger (Belgian Army)
-various other 1/72 and 1/144 aircraft