And here is the step-by-step evolution of it. I'll include a brief description of the changes underneath each image.
This is the line art as I initially got it from Talos. It's just enough to start on the basic shapes and even some of those would change later.
In gray. A taste of things to come.
Initial shading and canopy lighting. All of these layers would eventually be discarded and redone.
Initial fuselage lighting. Again, all of this will be thrown out shortly.
Here's the first evidence of lighting and shading layers that would make it into the final profile.
Added the engines. Just getting a feel for the fuselage.
Initial engine nozzles (will be replaced soon) and blocking out the wings (will also change).
Now we're getting somewhere. Added the tail lighting and more defined nozzles.
Shifting to gray here. You can see the hard shadow for the wings coming in now. Also starting the lighting for the outer wings.
More detail work, a brand new canopy, arrestor hook, and consoles.
Another canopy revision and new nose lighting.
Did some more work around the area of the engine intake shock cone.
There's actually a LOT that happened here. It's almost all relating to the wing and wing glove. Talos actually changed the shape to a more complex, more accurate one, but it took a LOT of work to make that revision. This is one of the times on this profile where I was not happy with how it was looking until I was 90% done then it all came together.
Again, there's a lot of detail here. Notice the ochre panels on the wing glove, the redone fairings on the tail and fin, the ejection seats, the IR sensor under the nose, and some more canopy lighting.
Engine louvers, slime lights, and rudder shading added here.
Panel lines! Panel lines!!!
Ah, weathering. Look how dirty it is.
Paint it pretty and you hardly notice the dirt now, thought it's still there and you eyes do pick up on it.
And finally, missiles. Basically done at this point, though I did make a few more minor changes before the final.
Cheers,
Logan