Been a while since I posted any progress on my client's MiG-21. I made a metal shader for it after unwrapping the model and mapping it. After that came adding areas of varied reflection and gloss values, which seems to always involve a lot of tinkering with gray scales to get anything satisfactory.
The surface is still a bit too reflective and mirror-like. So that has to be toned-down. You can absolutely get lost playing with each and every value to create the metal and really lose track of what works quickly if not taking notes.
So those were the first set of images I sent to my client after finishing the renders. He and I have since exchanged emails regarding trim colors, insignia colors and sizes, and the color of numbers on the plane. I'm glad to get the input, most certainly, since I want him to be happy with the finished product.
He also requested missiles, so this afternoon I modeled ATOLL missiles and racks for the plane. I also tinkered with the metal finish and changed the trim color to his satisfaction.
The missiles were easy to model and texture, so that part went pretty quickly.
I'm finished now until I've heard back from my client regarding his choices of number styles, stencil types, number colors, and variations of his chosen insignias.